There is so much gaming hype going on in the world and it has invaded the education system for better and worse. Clearly the system is trying to find solutions to the epidemic of sub-par grades in Math, Science And Reading. I’m just not sure that educational video games are the solution. This is the second part of a 3-part series and we will be discussing in depth about another study done using the DimensionM game, which is the Math part of the DimensionU Gaming Suite.
Case Study #2: Where’s The Full Report?
A Broward County Study showed an average pre-post test improvement was 82.7% and 75% of students who used DimensionM received a passing grade in the course versus 35.5% of students who did not use DimensionM.
For the second study, I had to do some more research. Clearly, the increase in test scores and the increase of passing grades is remarkable. What I discovered is that this study was used on a group of rising 7th and 8th graders in a “Math Recovery Program” in the summer. This means that these were students with very poor grades in Math and therefore had a huge potential for increasing test scores.
Indeed, I am please with the results. These were young students whose scores were very below average and 75% of the ones that played the DimensionM games raised their test scores to “passing” levels as opposed to only 35% of the non-gaming students reached passing grades. I applaud the increase.
As I continued to look for the “full report” on the study to gather more details, I learned that there is no full report. At least, not one that could be found anywhere on DimensionU’s website or anywhere else online. I was a bit disappointed because all I could find were the highlights of the study. This makes me feel a bit skeptical at best.
The first set of figures are also somewhat unclear. It says that “pre-post test improvement was 82.7%.” Does that mean that on average, the students’ scores were 82.7% higher after having used the game? Or does it mean that 82.7% of students “improved” their test scores? I will assume the statement relates to the second question. If it’s true that 82.7% of students improved their scores, then, by how much? The study doesn’t say. It only states that 75% of students received a “passing grade.” So 3 out of ever 4 students passed and could continue on to the next Math level for the coming school year.
I wonder, how many of the students had failing grades, and then were able to raise their grades to a “D” range which would consider that a passing grade? The study doesn’t answer this question. Is it safe to assume that at least some of those below-average students went from an F in Math to a D? Sure, in the 3 weeks, I would consider that an improvement too.
Now All The Schools Want To Play Games
For the schools that have the budget want to invest in the DimensionU Gaming Suite. Why? Because the goal of schools is to minimize the amount of failing students as much as possible. It makes their stats look bad. The schools want to implement this technology into the classroom and use it as a teaching tool hoping that more students will achieve passing grades.